| 1 |
|
Draw Melee |
| 2 |
|
Draw Ranged |
| 3 |
|
Opening Art |
| 4 |
|
HP Risk |
| 5 |
|
HP Peril |
| 6 |
|
Last Words |
| 7 |
|
Heavy Hitter |
| 8 |
|
Dismemberer |
| 9 |
|
Underdog |
| 10 |
|
Artful Execution |
| 11 |
|
Aura Ready |
| 12 |
|
Activate Overdrive |
| 13 |
|
Finishing Blow |
| 14 |
|
Untouchable |
| 15 |
|
Critical Combination |
| 16 |
|
Wayward Weather |
| 17 |
|
Sprinter |
| 18 |
|
Medicine Man |
| 19 |
|
Medicine Woman |
| 20 |
|
Daredevil |
| 21 |
|
Higher Ground |
| 22 |
|
Toppler |
| 23 |
|
Stunner |
| 24 |
|
Sandman |
| 25 |
|
Binder |
| 26 |
|
Skell Crush |
| 27 |
|
Wrecked Skell |
| 28 |
|
Running on Empty |
| 29 |
|
Trigger: Character starts a battle by drawing melee weapon |
| 30 |
|
Trigger: Character starts a battle by drawing ranged weapon |
| 31 |
|
Trigger: Character starts a battle by performing an Art |
| 32 |
|
Trigger: Character's HP falls below 60% |
| 33 |
|
Trigger: Character's HP falls below 30% |
| 34 |
|
Trigger: Character becomes incapacitated |
| 35 |
|
Trigger: Character lands a critical hit on an enemy |
| 36 |
|
Trigger: Character attacks and destroys an enemy appendage |
| 37 |
|
Trigger: Character halves the HP of a much larger enemy |
| 38 |
|
Trigger: Character successfully uses an Art's special effect |
| 39 |
|
Trigger: Character activates an aura using an Art |
| 40 |
|
Trigger: Character activates Overdrive |
| 41 |
|
Trigger: Character delivers the finishing blow to an enemy |
| 42 |
|
Trigger: Character evades three consecutive enemy attacks |
| 43 |
|
Trigger: Character lands three consecutive critical hits |
| 44 |
|
Trigger: Character witnesses a change in weather during combat |
| 45 |
|
Trigger: Character sprints for three or more seconds |
| 46 |
|
Trigger: Character gets healed/buffed by a male ally |
| 47 |
|
Trigger: Character gets healed/buffed by a female ally |
| 48 |
|
Trigger: Character attacks with an Art while HP is below 30% |
| 49 |
|
Trigger: Character attacks an enemy from above |
| 50 |
|
Trigger: Character inflicts Topple on an enemy |
| 51 |
|
Trigger: Character inflicts Stun on an enemy |
| 52 |
|
Trigger: Character inflicts Sleep on an enemy |
| 53 |
|
Trigger: Character uses a Skell to Bind an enemy |
| 54 |
|
Trigger: Appendage of character's Skell is destroyed |
| 55 |
|
Trigger: Character's Skell is destroyed and removed from combat |
| 56 |
|
Trigger: Fuel of character's Skell falls below 30% in combat |